Game Theory 4/16/13
- Prisoner’s dilemma
- Two rational prisoners, don’t know what the other is doing
- Each can either cooperate or rat out the other prisoner
- Guaranteed positive outcome with cooperation
- If only one cooperates, the other receives harsh punishment
- If neither cooperates, they get an intermediate punishment
- Two rational prisoners, don’t know what the other is doing
- Stock market crash example
- Who is going to spend first?
- Applicability to environmental systems?
- Difficult without human actor
- Need conscientious decision-making ability
- Climate change
- How powerful are stakeholders?
- Example: Maldives
- Reputation matters
- Public goods games
- Each agent has fixed asset
- Chooses how much to contribute to public good
- Contributions pooled and divided up
- Largest payoff when everyone contributes
- Each agent has fixed asset
- Typically communication amongst group
- Different stakes for different individuals in group
- Individual decisions depend on whether you think others will adapt or mitigate
- Very cost-dependent
- Defectors vs. cooperators vs. loners
- Defectors do better than cooperators
- Loners > defectors
- Cooperators > loners
- Simpson’s paradox– trend in group of data disappears when groups combined, reverse trend appears when groups divided
- Deterministic vs. stochastic updating
- Stochastic—neighbor randomly selected, may or may not update strategy
- Deterministic—each site taken over by best strategy
- Loners go extinct
- Individuals continually update strategy
- Voluntary participation avoids deadlock of mutual defection
- Social diversity
- Different groups in which people are making decisions
- Fitness changes depending on structure
- Weighting important
- Iterating changes structure
- Power law distribution of wealth (scale-free)
- Fewer poor people when fixed individual cost
- Need to consider network structure
- Rock Paper Scissors games
- Biodiversity study
- Non-transitive community (no strict competitive hierarchy)
- Examples
- Side blotched lizard
- 3 different morphs
- Aggressive, large territory
- Less aggressive, small territory
- Sneakers, no territory
- Equal fitness
- Oscillate in a period of time
- Each can invade other morph when it is rare, but is invade-able when common
- E coli
- Different forms resistance/growth rate advantages
- 3 different morphs
- Side blotched lizard
- Biodiversity study
- State transition probabilities of focal point depend on current state and states of points within neighborhood
- Neighborhood size matters
- Local neighborhood; interaction and dispersal local
- Global neighborhood- behaves like well-mixed system
- Spatial scale allowing interaction and dispersal to occur locally can promote diversity (non-hierarchical competitive relations can promote diversity)
- Extinction via competition
- Resistance causes extinction
- Evolutionary suicide—population adapts so that it can no longer persist
- Almost impossible with symmetric competition, but asymmetric much more likely
- Constrained movement/non-hierarchical competitive relationships dictate species dominance/equipartition
- Regional richness explains a large portion of the variance in local richness (75%), local ~50% in regional
- Allesina and Levine paper
- Non-hierarchical dynamics arise from multiple limiting factors
- Assume well-mixed patches
- Random blind draws to determine outcome of each pairwise competition
- Species oscillate in predictable manner over long periods of time